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Part Three: Computational Thinking/Outdoor Learning Activity (20 points) GRADE 2 Lesson plan. Find the standard using Maine Early Childhood Learning Guidelines K-Grade 2 Learning Results In outdo

Part Three: Computational Thinking/Outdoor Learning Activity (20 points)

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GRADE 2 Lesson plan. Find the standard using  Maine Early Childhood Learning Guidelines K-Grade 2 Learning Results

In outdoor science education, patterns are an important element. Not only patterns, but sequencing and other CT concepts are present as we think about integrating CT and the outdoor environment. 

For this part of your assignment, you will design one “unplugged” Computational Thinking activity that incorporates content from outdoor science education. You will be responsible for completing a lesson plan using the UMF  lesson plan, plus a separate, written document with these additional elements: The written document must be 2 pages in length and APA format

  • Include a discussion with the  connections to ISTE Standard Five and one or more of the four “pillars” (Decomposition, Pattern Matching, Abstraction, and Debugging) – focus on the computational thinking skills children are learning that provides a foundation for future learning as they progress through school.
  • Discuss how the CT activity aids in the learning experience for the child, specifically connected to the integration of the science and  non-science subject (math, literacy, social studies, and so forth). Please focus on connecting science and non-science concepts!
  • Explain how connecting outdoor experiences makes the unplugged activity meaningful to the child

Remember: Depending on the age group selected, each lesson plan/activity must include Early Childhood Learning Guidelines K-Grade 2 Learning Results.